The symbols, along with character sets with which they are used, are defined in the following table.
|Any||Any single byte Latin letter or digit.|
|Any||Any fullwidth Latin letter or digit.|
|<||KanjiEBCDIC||Shift Out [SO] (0x0E).
Indicates transition from single to multibyte character in KanjiEBCDIC.
|>||KanjiEBCDIC||Shift In [SI] (0x0F).
Indicates transition from multibyte to single byte KanjiEBCDIC.
|T||Any||Any multibyte character.
The encoding depends on the current character set.
For KanjiEUC, code set 3 characters are always preceded by “ss 3”.
|I||Any||Any single byte Hankaku Katakana character.
In KanjiEUC, it must be preceded by “ss 2”, forming an individual multibyte character.
|Δ||Any||Represents the graphic pad character.|
|Δ||Any||Represents a single or multibyte pad character, depending on context.|
|ss 2||KanjiEUC||Represents the EUC code set 2 introducer (0x8E).|
|ss 3||KanjiEUC||Represents the EUC code set 3 introducer (0x8F).|
For example, string “TEST”, where each letter is intended to be a fullwidth character, is written as TEST. Occasionally, when encoding is important, hexadecimal representation is used.
For example, the following mixed single byte/multibyte character data in KanjiEBCDIC character set
is represented as:
D3 D4 D5 0E 42E3 42C5 42E2 42E3 0F D8 D9 E2