16.20 - Unity Server Daemon Metrics - Teradata Ecosystem Manager

Teradata® Ecosystem Manager User Guide

Product
Teradata Ecosystem Manager
Release Number
16.20
Published
December 2020
Language
English (United States)
Last Update
2020-12-23
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In addition to hardware metrics, for Unity servers, Ecosystem Manager self-registers and monitors the key daemon's’ heartbeat (PING), CPU usage, and Memory usage. The following is a list of Unity daemon metrics.

Daemon Metric Name Metric Description Example
End point MEM_USG[DAEMONNAME] Percent of memory in used by the daemon MEM_USG[REGION1_EPT]
End point CPU_USG[DAEMONNAME] Percent of total CPU time used by the daemon CPU_USG[REGION1_EPT]
End point PING[DAEMONNAME] Heartbeat (Response time, in seconds, since the daemon last communicated with the Ecosystem Manager server) PING[REGION1_EPT]
Sequencer MEM_USG[DAEMONNAME] Percent of total CPU time used by the daemon MEM_USG[REGION1_SEQ]
Sequencer CPU_USG[DAEMONNAME] Percent of total CPU time used by the daemon CPU_USG[REGION1_SEQ]
Sequencer PING[DAEMONNAME] Heartbeat (Response time, in seconds, since the daemon last communicated with the Ecosystem Manager server) PING[REGION1_SEQ]
Dispatcher MEM_USG[DAEMONNAME] Percent of memory in used by the daemon MEM_USG[REGION1_DSP_SDT02029]
Dispatcher CPU_USG[DAEMONNAME] Percent of total CPU time used by the daemon CPU_USG[REGION1_DSP_SDT02029]
Dispatcher PING[DAEMONNAME] Heartbeat (Response time, in seconds, since the daemon last communicated with the Ecosystem Manager server) PING[REGION1_DSP_SDT02029]

For Unity daemon metrics, there are no default threshold rules, but you can add one if needed.