16.10 - System Component Properties - Teradata Unity

Teradata Unity User Guide

Product
Teradata Unity
Release Number
16.10
Published
January 2018
Language
English (United States)
Last Update
2018-03-29
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The following table describes the potential states for each component process in Unity.
Component States
Endpoints
  • Not configured
  • Configured, but not listening
  • Listening to one host group
  • Listening to all
  • Session connected to the Endpoint
Dispatcher
  • Active
  • Standby
Sequencer
  • Active
  • [Synchronized] Standby - Recovery log is in sync with the Active Sequencer
  • [Synchronizing] Standby - Sequencer is receiving Recovery Log information from the Active Sequencer
  • [Unsynchronized] Standby - Recovery Log is out of sync and cannot contact the Active Sequencer
  • [Waiting] Waiting to communicate with other Sequencer to determine which is Active
  • [Disabled] - Cannot determine which Sequencer should be Active.
  • Down
Watchdog
  • Up
  • Down
Repository
  • Active
  • [Synchronized] Standby - Repository is in sync with Active repository
  • [Synchronizing] Standby - Repository is receiving transactions from the Active Repository
  • [Sync paused] - Repository sync is currently paused <count> pending transactions
  • [Unknown] Waiting for Sequencer High Availability to resolve
  • [Standalone] Repository is running in stand alone mode
  • [Disabled] Repository has been disabled due to errors (The Repository is no longer being synchronized.)