Object names on systems enabled with Japanese language support can contain single-byte Latin and Katakana characters from the JIS X 0201 standard, and double-byte characters from the JIS X 0208 standard.
The valid ranges for JIS X 0201 characters in object names under the KanjiEUC client character set appear in rows cs0 and cs2 in KanjiEUC Code Set Localization. The set does not permit Katakana symbols 0x8EA1—0x8EA5 nor Unicode symbols other than $, #, and _.
The valid ranges for JIS X 0208 characters in object names under the KanjiEUC client character set appear in row cs1 in KanjiEUC Code Set Localization. Characters in the reserved regions of the standard are not allowed.
Characters from JIS X 0212 (row cs3) are not valid in object names. Additionally, some characters that are valid in JIS X 0208 do not map to the KanjiEBCDIC encoding and are not valid in KanjiEUC object names. The following table provides a complete list of multibyte character codes that are not valid for object names under the KANJIEUC_0U character set.
|First Byte||Second Byte||Third Byte|
|0xA1||0xA1 - 0xAA||0xAD - 0xB1|
|0xB3 - 0xBB||0xBD - 0xEF|
|0xF1 - 0xF3||0xF5 - 0xFE|
|0xA2||0xA1 - 0xFE|
|0xA6 - 0xA8||0xA1 - 0xFE|
|0xF4||0xA5 - 0xA6|
|0x8E||0xA1 - 0xA5|
|0x8F||0xA1 - 0xFE||0xA1 - 0xFE|
For information on the rules and restrictions for naming Advanced SQL Engine objects, see the topics beginning with Object Names.
- Translation conventions for storing object names in the data dictionary
- Rules for object name comparison