- o_xmin, o_ymin, o_xmax, o_ymax
- The coordinates of the object rectangle.
The data type of o_xmin, o_ymin, o_xmax, and o_ymax is FLOAT.
- u_xmin, u_ymin, u_xmax, u_ymax
- The coordinates of the universe of interest.
The data type of u_xmin, u_ymin, u_xmax, and u_ymax is FLOAT.
- g_nx, g_ny
- The number of grid cells to divide the universe into in the X and Y dimensions.
The data type of g_nx and g_ny is INTEGER.
- The number of levels in the two-dimensional grid. There are always levels + 1 levels, where level 0 is the entire universe. Higher levels are more granular.
The data type is INTEGER and the range of values is 1 to 15.
- The scaling factor between grid levels. For example, if g_nx * g_ny is 100x100 and level is 2 and scale is 0.1, you have a 3 level grid (100x100, 10x10, 1x1).
The data type of scale FLOAT and the value must be greater than 0.0 and less than 1.0.
- An INTEGER value that represents the number of times to shift the grid at each level. If the value of shift is 0, the method performs no shifting. If the value of shift is 1, the method creates four grids for each level, where it shifts each of the four grids in a unique manner.
Shifting the grid helps to avoid assigning smaller spatial objects to large cells if they cross a grid cell boundary.