Character Shorthand Notation Used In This Book
Introduction
This book uses the Unicode naming convention for characters. For example, the lowercase character ‘a’ is more formally specified as either LATIN CAPITAL LETTER A or U+0041. The U+xxxx notation refers to a particular code point in the Unicode standard, where xxxx stands for the hexadecimal representation of the 16-bit value defined in the standard.
In parts of the book, it is convenient to use a symbol to represent a special character, or a particular class of characters. This is particularly true in discussion of the following Japanese character encodings.
These encodings are further defined in International Character Set Support.Character Symbols
The symbols, along with character sets with which they are used, are defined in the following table.
Symbol |
Encoding |
Meaning |
a–z A–Z 0–9 |
Any |
Any single byte Latin letter or digit. |
a–z A–Z 0–9 |
Any |
Any fullwidth Latin letter or digit. |
< |
KanjiEBCDIC |
Shift Out [SO] (0x0E). Indicates transition from single to multibyte character in KanjiEBCDIC. |
> |
KanjiEBCDIC |
Shift In [SI] (0x0F). Indicates transition from multibyte to single byte KanjiEBCDIC. |
T |
Any |
Any multibyte character. The encoding depends on the current character set. For KanjiEUC, code set 3 characters are always preceded by “ss3”. |
I |
Any |
Any single byte Hankaku Katakana character. In KanjiEUC, it must be preceded by “ss2”, forming an individual multibyte character. |
Δ |
Any |
Represents the graphic pad character. |
Δ |
Any |
Represents a single or multibyte pad character, depending on context. |
ss 2 |
KanjiEUC |
Represents the EUC code set 2 introducer (0x8E). |
ss 3 |
KanjiEUC |
Represents the EUC code set 3 introducer (0x8F). |
For example, string “TEST”, where each letter is intended to be a fullwidth character, is written as TEST. Occasionally, when encoding is important, hexadecimal representation is used.
For example, the following mixed single byte/multibyte character data in KanjiEBCDIC character set
LMN<TEST>QRS
is represented as:
D3 D4 D5 0E 42E3 42C5 42E2 42E3 0F D8 D9 E2
Pad Characters
The following table lists the pad characters for the various server character sets.
Server Character Set |
Pad Character Name |
Pad Character Value |
LATIN |
SPACE |
0x20 |
UNICODE |
SPACE |
U+0020 |
GRAPHIC |
IDEOGRAPHIC SPACE |
U+3000 |
KANJISJIS |
ASCII SPACE |
0x20 |
KANJI1 |
ASCII SPACE |
0x20 |