Alert List Open Command | unityadmin | Teradata Unity - ALERT LIST OPEN - Teradata Unity

Teradata® Unity™ User Guide

Product
Teradata Unity
Release Number
16.50
Published
January 2020
Language
English (United States)
Last Update
2020-02-04
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frp1571162435023.ditamap
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B035-2520
lifecycle
previous
Product Category
Analytical Ecosystem

Purpose

Lists all currently raised alerts for the Unity server.

Open alerts can be listed by type.

Syntax

ALERT LIST OPEN [NORMAL | WARNING | CRITICAL] ;

Example

unityadmin>  ALERT LIST OPEN; 
----------------------------------------------
The following alerts satisfy your request
----------------------------------------------
Alert No.          : 1
Alert Type         : 40001
Alert Description  : Unity sequencer has started
Alert Details      : Unity Sequencer started
Alert Category     :	System
Resource Type      : SEQUENCER
Resource ID        : cressida
Alert Severity     : Normal
Alert State        : Opened
Repeated           : 11
Raised Time        : 09/20 10:54:16
Updated Time       : 12/08 11:18:09
----------------------------------------------

The output displays in the following format.

Label Description
Alert No. A unique number identifying the alert.
Alert Type A unique number corresponding to the alert type.
Alert Description A description of the alert condition.
Alert Details Additional alert information specific to this instance of the alert.
Alert Category Available alert categories are: System, Sequencer, Managed Teradata, Dispatcher, Endpoint, Watchdog, Data Dictionary, Table State Change, Threshold Violation, Data Sync.
Resource Type Specifies the resource affected by the alert, options include SEQUENCER, WATCHDOG, DISPATCHER, and ENDPOINT.
Resource ID Name of the Teradata system associated with the affected resource type.
Alert Severity Severity of the alert condition:
  • Critical – Events indicating that the application cannot access some data. For example, one table is unrecoverable.
  • Warning – Events indicating non-serious failures that could impact Unity operation. For example, Unity configuration errors.
  • Normal – Informative messages. For example, the Sequencer has started. These alerts are typically used for startup.
Alert State
  • Opened - The alert first appears.
  • Cleared - The alert has been closed.
Repeated The number of times the alert repeated since the original alert was raised. The alert count is based on the following rules:
  • The first time an error condition is detected, an alert is raised with a count set to 0.
  • After the initial alert is raised, if the same error condition is detected, the initial alert updates with a count based on the number of times the alert has been raised.
Raised Time The timestamp when the alert was opened.
Updated Time The timestamp when the alert was last updated. This is equal to the raised time if the alert has not been updated.